Put on headphones and hear a sound move around your head. Place it anywhere, let it orbit, change its height and distance, then test your ears with the direction quiz.

Runs in your browser — no app, no audio files
Ready — put on headphones

Headphones required. 3D audio sends a slightly different sound to each ear. Speakers mix the two together, so the effect mostly disappears.

Tap or drag anywhere in the circle to move the sound. Keyboard: arrow keys move it, Page Up / Page Down change its height, Enter plays or stops.

50%

Start quietly and raise the volume slowly — headphones are close to your ears.

Sound and position

Sound
2.0 m
0°
45°/s

Noise bursts are the easiest to place because they cover every frequency. Height is the hardest cue to hear with a generic HRTF.

Details

Panning
—
Direction
—
Distance
—
Elevation
—
Position (x, y, z)
—
Output delay
—
Sample rate
—

Positions are in meters from the center of your head: x is right, y is up and −z is straight ahead.

How to test spatial audio

  1. Put on headphones. Any wired or wireless headphones or earbuds work. Wear them the right way round and start with a low volume.
  2. Press Play sound. You’ll hear bird-like chirps in front of you. Tap or drag anywhere in the circle to move the sound — the dot shows where it should be, and the line under the circle names its direction, distance and height.
    The 3D room playing a sound from the front right, 2.5 m away at ear level, with the dot up and to the right of the head
  3. Let it orbit. Turn on Auto-orbit to send the sound around your head, and change the speed in the settings.
  4. Change height and distance. Move the Height slider to lift the sound above or below ear level, and Distance to push it further away.
    The Sound and position panel with Distance set to 3.0 m and Height (elevation) set to 30°
  5. Compare 3D with stereo. Switch between 3D (HRTF) and Stereo. Stereo can only move the sound between your ears; 3D adds front, back and height cues.
  6. Take the quiz. Press Guess the direction. Over ten rounds the sound plays from one of eight directions — click the arrow it seems to come from. Replay plays the sound again.
    Quiz round 3 of 10: eight arrow buttons around the head, waiting for you to pick the direction of the sound

With the circle focused, the arrow keys move the sound, Page Up and Page Down change its height, Enter plays or stops it, and Esc stops everything.

How 3D audio works on headphones

Your brain works out where a sound comes from using tiny differences between your two ears: which ear hears it first, which ear hears it louder, and how your head and outer ears change its tone depending on direction. A head-related transfer function, or HRTF, is a set of filters that recreates these cues, so a sound played through ordinary headphones seems to come from a point around you.

This test uses the HRTF built into your browser’s Web Audio engine. It is generic rather than measured for your ears, so left and right are usually easy, while front, back and height are harder. Hearing a sound from the front as if it were behind you or inside your head is called front-back confusion. It’s common and doesn’t mean your headphones are faulty.

Reading your quiz score

Spatial audio not working? Fix it step by step

  1. Use headphones, not speakers. Speakers send both channels to both ears, so the 3D cues mostly cancel out. Make sure your headphones are the selected output — Windows: Settings › System › Sound › Output; macOS: System Settings › Sound › Output; iPhone: Control Center › AirPlay icon; Android: Quick Settings › media output.
  2. Check the status on the test. If it turns orange and says Sound is paused, your browser hasn’t started the sound yet. Press Play sound again. On iPhone and iPad, also turn off silent mode.
    The 3D audio test showing the orange status “Sound is paused” and the notice “Your browser hasn’t started the sound yet”
  3. Turn off mono audio. Windows: Settings › Accessibility › Audio. macOS: System Settings › Accessibility › Audio. iPhone: Settings › Accessibility › Audio & Visual.
  4. Turn off other spatial effects. Windows Sonic and Dolby Atmos for Headphones are set in Settings › System › Sound, under your headphones’ Spatial sound option. For AirPods and Beats, press and hold the volume slider in Control Center on iPhone to switch Spatial Audio off; on a Mac, use the Sound or Bluetooth menu in the menu bar.
  5. Close call apps. If Bluetooth headphones sound thin and flat, an app is probably using their microphone, which switches them to mono hands-free mode. Close it so they return to stereo, then reload this page.

Testing 3D audio on PS5

This page can’t run on a PlayStation, but PS5 3D audio is set up on the console itself: go to Settings › Sound › Audio Output, turn on Enable 3D Audio for Headphones and use Adjust 3D Audio Profile to pick the profile where the sound seems closest to ear level. You can use this page on a phone or computer with the same headphones to check that they handle left, right and front-back cues.

About this 3D audio test

Every sound — bird chirps, noise bursts and footsteps — is synthesized live in your browser with the Web Audio API and placed around you with its 3D panner. There are no audio files, and nothing is recorded or uploaded. The test works with any stereo headphones or earbuds in current versions of Chrome, Edge, Firefox and Safari on Windows, macOS, Linux, ChromeOS, Android and iOS.

Frequently asked questions

How do I test if spatial audio is working?

Put on headphones, press Play sound and drag the sound around the circle. If it clearly moves between your ears and seems to come from outside your head, 3D audio works. Switch to Stereo to hear the difference.

Why does the sound seem to come from behind when it’s in front?

That’s front-back confusion. Generic 3D audio can’t match the exact shape of your ears, so front and back cues are weak for many people. Left and right should still be clear.

Do I need special headphones for spatial audio?

No. Any stereo headphones or earbuds work, wired or wireless. Speakers don’t work well because both ears hear both channels.

Is spatial audio good for music?

It’s a matter of taste. It can make music feel wider and more like listening to speakers in a room, but some people prefer plain stereo because it sounds more direct. Try both and keep what you enjoy.

How do I test 3D audio on PS5?

On the console, open Settings › Sound › Audio Output, turn on Enable 3D Audio for Headphones and run Adjust 3D Audio Profile. You can also try your headphones on this page from a phone or computer.